Expo 触觉 iconExpo 触觉

一个提供访问 Android 系统振动效果、iOS 触觉引擎以及 Web 上 Web 振动 API 的库。

Android
iOS
Web
Bundled version:
~15.0.8

expo-haptics 提供以下触觉反馈:

  • 使用 Vibrator 系统服务的 Android 设备。
  • 使用 Taptic Engine 的 iOS 10+ 设备。
  • Web 平台使用 Web Vibration API。

在 iOS 上,如果用户设备上满足以下任一条件,Taptic 引擎将不执行任何操作:

🌐 On iOS, the Taptic engine will do nothing if any of the following conditions are true on a user's device:

  • 低电量模式已启用。可以通过 expo-battery 检测到。
  • 用户在设置中禁用了 Taptic Engine。
  • iOS 相机处于活动状态(以防止不稳定)。
  • iOS 听写处于活动状态(不会干扰麦克风输入)。

在网页上,该库使用 Web 震动 API。请注意以下事项:

🌐 On web, the library uses the Web Vibration API. Note the following:

  • 该 API 必须得到浏览器支持(请检查浏览器兼容性
  • 设备必须配备振动硬件
  • 用户必须授予使用振动(通常是自动)的权限。
  • 某些浏览器可能会在某些情况下忽略振动(例如,后台标签页)。

安装

🌐 Installation

Terminal
npx expo install expo-haptics

If you are installing this in an existing React Native app, make sure to install expo in your project.

配置

🌐 Configuration

在 Android 上,该库需要权限来控制设备的振动。VIBRATE 权限会自动添加。

🌐 On Android, this library requires permission to control vibration on the device. The VIBRATE permission is added automatically.

用法

🌐 Usage

Haptics usage
import { StyleSheet, View, Text, Button } from 'react-native'; import * as Haptics from 'expo-haptics'; export default function App() { return ( <View style={styles.container}> <Text style={styles.text}>Haptics.selectionAsync</Text> <View style={styles.buttonContainer}> <Button title="选择" onPress={() => Haptics.selectionAsync()} /> </View> <Text style={styles.text}>Haptics.notificationAsync</Text> <View style={styles.buttonContainer}> <Button title="成功" onPress={ () => Haptics.notificationAsync( Haptics.NotificationFeedbackType.Success ) } /> <Button title="错误" onPress={ () => Haptics.notificationAsync( Haptics.NotificationFeedbackType.Error ) } /> <Button title="警告" onPress={ () => Haptics.notificationAsync( Haptics.NotificationFeedbackType.Warning ) } /> </View> <Text style={styles.text}>Haptics.impactAsync</Text> <View style={styles.buttonContainer}> <Button title="" onPress={ () => Haptics.impactAsync(Haptics.ImpactFeedbackStyle.Light) } /> <Button title="中等" onPress={ () => Haptics.impactAsync(Haptics.ImpactFeedbackStyle.Medium) } /> <Button title="" onPress={ () => Haptics.impactAsync(Haptics.ImpactFeedbackStyle.Heavy) } /> <Button title="僵硬" onPress={ () => Haptics.impactAsync(Haptics.ImpactFeedbackStyle.Rigid) } /> <Button title="柔软" onPress={ () => Haptics.impactAsync(Haptics.ImpactFeedbackStyle.Soft) } /> </View> </View> ); } const styles = StyleSheet.create({ container: { flex: 1, justifyContent: 'center', paddingHorizontal: 16, }, buttonContainer: { flexDirection: 'row', alignItems: 'stretch', marginTop: 10, marginBottom: 30, justifyContent: 'space-between', }, });

应用接口

🌐 API

import * as Haptics from 'expo-haptics';

Methods

Haptics.impactAsync(style)

Android
iOS
Web
ParameterTypeDescription
style(optional)ImpactFeedbackStyle

A collision indicator that on Android is simulated using Vibrator and on iOS, it is directly mapped to UIImpactFeedbackStyle. You can use one of Haptics.ImpactFeedbackStyle.{Light, Medium, Heavy, Rigid, Soft}.

Default:ImpactFeedbackStyle.Medium

Returns:
Promise<void>

A Promise which fulfills once native size haptics functionality is triggered.

See: Android's Vibrator API is not recommended for implementing haptics feedback. Instead, you should use performAndroidHapticsAsync, which is similar to iOS haptic feedback and does not require VIBRATE permission.

Haptics.notificationAsync(type)

Android
iOS
Web
ParameterTypeDescription
type(optional)NotificationFeedbackType

A notification feedback type that on Android is simulated using Vibrator and iOS is directly mapped to UINotificationFeedbackType. You can use one of Haptics.NotificationFeedbackType.{Success, Warning, Error}.

Default:NotificationFeedbackType.Success

The kind of notification response used in the feedback.

Returns:
Promise<void>

A Promise which fulfills once native size haptics functionality is triggered.

Haptics.performAndroidHapticsAsync(type)

Android
ParameterType
typeAndroidHaptics

Use the device haptics engine to provide physical feedback to the user.

Returns:
Promise<void>

Haptics.selectionAsync()

Android
iOS
Web

Used to let a user know when a selection change has been registered.

Returns:
Promise<void>

A Promise which fulfills once native size haptics functionality is triggered.

Enums

AndroidHaptics

Android

Clock_Tick

AndroidHaptics.Clock_Tick = "clock-tick"

The user has pressed either an hour or minute tick of a Clock.

Confirm

AndroidHaptics.Confirm = "confirm"

A haptic effect to signal the confirmation or successful completion of a user interaction.

Context_Click

AndroidHaptics.Context_Click = "context-click"

The user has performed a context click on an object.

Drag_Start

AndroidHaptics.Drag_Start = "drag-start"

The user has started a drag-and-drop gesture. The drag target has just been "picked up".

Gesture_End

AndroidHaptics.Gesture_End = "gesture-end"

The user has finished a gesture (for example, on the soft keyboard).

Gesture_Start

AndroidHaptics.Gesture_Start = "gesture-start"

The user has started a gesture (for example, on the soft keyboard).

Keyboard_Press

AndroidHaptics.Keyboard_Press = "keyboard-press"

The user has pressed a virtual or software keyboard key.

Keyboard_Release

AndroidHaptics.Keyboard_Release = "keyboard-release"

The user has released a virtual keyboard key.

Keyboard_Tap

AndroidHaptics.Keyboard_Tap = "keyboard-tap"

The user has pressed a soft keyboard key.

Long_Press

AndroidHaptics.Long_Press = "long-press"

The user has performed a long press on an object that results in an action being performed.

No_Haptics

AndroidHaptics.No_Haptics = "no-haptics"

No haptic feedback should be performed.

Reject

AndroidHaptics.Reject = "reject"

A haptic effect to signal the rejection or failure of a user interaction.

Segment_Frequent_Tick

AndroidHaptics.Segment_Frequent_Tick = "segment-frequent-tick"

The user is switching between a series of many potential choices. For example, minutes on a clock face or individual percentages. This constant is expected to be very soft, so as not to be uncomfortable when performed a lot in quick succession. If the device can't make a suitably soft vibration, then it may not make any vibration.

Segment_Tick

AndroidHaptics.Segment_Tick = "segment-tick"

The user is switching between a series of potential choices. For example, items in a list or discrete points on a slider.

Text_Handle_Move

AndroidHaptics.Text_Handle_Move = "text-handle-move"

The user has performed a selection/insertion handle move on text field.

Toggle_Off

AndroidHaptics.Toggle_Off = "toggle-off"

The user has toggled a switch or button into the off position.

Toggle_On

AndroidHaptics.Toggle_On = "toggle-on"

The user has toggled a switch or button into the on position.

Virtual_Key

AndroidHaptics.Virtual_Key = "virtual-key"

The user has pressed on a virtual on-screen key.

Virtual_Key_Release

AndroidHaptics.Virtual_Key_Release = "virtual-key-release"

The user has released a virtual key.

ImpactFeedbackStyle

Android
iOS
Web

The mass of the objects in the collision simulated by a UIImpactFeedbackGenerator object UINotificationFeedbackStyle.

Heavy

ImpactFeedbackStyle.Heavy = "heavy"

A collision between large, heavy user interface elements.

Light

ImpactFeedbackStyle.Light = "light"

A collision between small, light user interface elements.

Medium

ImpactFeedbackStyle.Medium = "medium"

A collision between moderately sized user interface elements.

Rigid

ImpactFeedbackStyle.Rigid = "rigid"

A collision between user interface elements that are rigid, exhibiting a small amount of compression or elasticity.

Soft

ImpactFeedbackStyle.Soft = "soft"

A collision between user interface elements that are soft, exhibiting a large amount of compression or elasticity.

NotificationFeedbackType

Android
iOS
Web

The type of notification feedback generated by a UINotificationFeedbackGenerator object. UINotificationFeedbackType.

Error

NotificationFeedbackType.Error = "error"

A notification feedback type indicating that a task has failed.

Success

NotificationFeedbackType.Success = "success"

A notification feedback type indicating that a task has completed successfully.

Warning

NotificationFeedbackType.Warning = "warning"

A notification feedback type indicating that a task has produced a warning.